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Main article: Items

This page contains a list of Common Items and what each one does:

~Bitter Root Increases the player's maximum health by 8% and caps at 38 stacks, or 300% of the player's base health.

~Bustling Fungus - Heals the player for 4.5% of their health after 2 seconds out of combat. There is no cap on how many times Bustling Fungus's effect will stack. However, having more than 22 stacked will heal more than your total health per second, making further stacks largely useless outside of co-op. Unlike the Sprouting Egg, to activate the healing effect one must stand completely immobile and not perform any kind of action, including activating shrines or opening chests.

~Sprouting Egg - Increases the player's health regeneration by 2.4 HP per second when out of combat for 7 seconds.

~Soldier's Syringe - Increases attack speed by 15%. Stacking adds another 15% increase up to 13 times, maxing at +195%.

~Meat Nugget - On hitting an enemy, the player has a 8% chance to drop 2 meat nuggets that heals for 2x6 health.

~Lens-Maker's Glasses - On hitting an enemy, the player has a 7% chance to critically strike, dealing double damage.  100% chance to crit on 14 stacks. No increase beyond 14 stacks.

~Hermit's Scarf - Gives 10% chance to evade attacks.  After the first scarf, the dodge chance increases by 5% instead of 10%.  Caps evasion rate at 35% evasion.

~Crowbar - On hitting an enemy, deal +50% damage to enemies above 80% health. Stacking increases damage by 30%.

~Paul's Goat Hoof - Gives +20% movement speed.  No limit on stacks

~Warbanner - On level up drop a banner that raises attack/move speed by 30% and damage by 4.  Stacking increases area of effect.

~Barbed WireEncircles the player in a small, grey, jagged circle, damaging enemies who come within. If several enemies are within range, only one of them will receive the damage.  Stacking gives it a +20% larger radius. Decreasing increase in damage per stack start at ~+17% damage/sec.

~Rusty Knife - On hitting an enemy, the player has a 15% chance to bleed an enemy for 4x35% damage and deals bleed damage.  Stacking increases chance by 15%, does not increase damage.

~Mysterious Vial - Increases health regeneration by 1.2 HP per second.  Unlimited stacking

~Sticky Bomb - On hitting an enemy, the player has a 8% chance to attach a bomb to an enemy, detonating for 140% damage and deals explosive damage.  Stacking increases damage by 40%, does not increase chance.

~Monster Tooth - Killing an enemy heals you for 10 health.  Stacking increases health by 5.

~Medkit - Restores one's health by 10 HP after being hit after a short delay. If one is hit, then hit again, the heal from the first hit is cut off and only 10 HP will be healed.  Stacking increases health by 10.

~Bundle of Fireworks - Fires fireworks each time a Chest or Container is opened, as well as any time you activate Shrines, Shops, Roulette Chambers, and when picking up Drones.  +2 Fireworks per stack, fireworks do additional damage.

~Gasoline - On killing an enemy, killing enemies burns the ground for 60% damage for 2 seconds and deals fire damage.  Stacking increses damage by 40%.

~Snake Eyes - Failing a shrine increases crit chance by 5%.  Stacking further increases crit chance by 3% for each shrine fail.

~Fire Shield - After being hit for 10% of your maximum health in one hit: explode, dealing 200% damage. Stacking increases explosion damage.

 ~ Headstompers - Hurt enemies by falling for up to 507% damage.  Stacking increases max damage.

~Spikestrip - When hit, drops spikestrips (lasts for 2 seconds) that slow enemies by 20%.  Stacking increases the duration of spikestrips by 1 second per stack.

~Life SavingsGenerates $1 every 3 seconds.  Stacking gives +1 gold generation rate.

Offensive[]


These are the items that ultimately increase your damage output in some way. They do this by adding Crowd Control effects (like stuns and slows) or bonus damage to the player's character or their attacks.

Icon Name Description Stacking[1] How to Unlock Item Name
Barbed Wire Icon
Barbed Wire Enemies close to you take 50% damage/sec +20% larger radius and +10% damage/sec Not Locked
Crowbar Icon
Crowbar On hit: +50% damage to enemies above 80% health +30% damage Not Locked
Gasoline Icon
Gasoline On kill: Burns the ground for 60% damage/sec for two seconds +40% damage GLOBAL: Defeat 20 Lemurians in one playthrough.
Headstompers Icon
Headstompers Falling on top of enemies deals up to 507% damage, depending on speed Increases maximum damage Not Locked
Mortar Tube Icon
Mortar Tube On hit: Has a 9% chance to fire a mortar that hits roughly five characters away, dealing 170% damage +170% damage Not Locked
Rusty Knife Icon
Rusty Knife On hit: 15% chance to cause a bleed on an enemy, dealing 4x35% damage over two seconds

+15% chance to trigger

Not Locked
Sticky Bomb Icon
Sticky Bomb On hit: 8% chance to attach a bomb to an enemy, detonating for 140% damage +40% damage Engineer: Detonate 15 "Bounding Mines" within 5 seconds.
Bundle of Fireworks Icon
Bundle of Fireworks Opening a chest, fire 8 fireworks that deal 300% damage +2 Fireworks per stack, fireworks do additional damage Not Locked

Defensive[]


These are the items that increase the player's survivability. They do this by either increasing the player's health and armor stats or by increasing their health regeneration in some way. Do keep in mind that items that increase health will only do so up to a value of 9999.

Icon Name Description Stacking[1] How to Unlock Item Name
Bitter Root Icon
Bitter Root Increases maximum health by 8% +8% maximum health, up to a maximum of +300% bonus health at 38 stacks GLOBAL: Reach 650 health.
Bustling Fungus Icon
Bustling Fungus After standing still for two seconds: +4.5% of your maximum health as HPregen/sec +4.5% to HPregen/sec Not Locked
Meat Nugget Icon
Meat Nugget On hit: 8% chance to drop two meat nuggets that recover 2x6 health +6 health per meat nugget Not Locked
Medkit Icon
Medkit 1.1 seconds after taking any type of damage: recover 10 health +10 health per heal Not Locked
Monster Tooth Icon
Monster Tooth On kill: recover 10 health +5 health on kill Not Locked
Mysterious Vial Icon
Mysterious Vial +1.2 HPregen/sec +1.2 HPregen/sec Not Locked
Sprouting Egg Icon
Sprouting Egg After not taking any type of damage for 7 seconds: +2.4 HPregen/sec +2.4 HP/sec when out of combat. Not Locked

Support[]


These are the items that don't directly affect the player's stats and/or attacks; nevertheless, they're still highly beneficial to the player in some way.

Icon Name Description Stacking[1] How to Unlock Item Name
Fire Shield Icon
Fire Shield After being hit for 10% of your maximum health in one hit: explode, dealing 200% damage Increases explosion damage Not Locked
Hermit's Scarf Icon
Hermit's Scarf 10% chance to evade attacks Increases dodge chance, up to a maximum of 35% at six stacks Huntress: Achieve 200% attack speed.
Lens Maker's Glasses Icon
Lens Maker's Glasses +10% crit chance Stacks multiplicatively Not Locked
Life Savings Icon
Life Savings Generate $1 every 3 seconds. +1 gold generation rate Not Locked
Paul's Goat Hoof Icon
Paul's Goat Hoof +20% movement speed Further increases movement speed GLOBAL: Fail a shrine 3 times in a row.
Snake Eyes Icon
Snake Eyes On shrine fail: +6% crit chance; this bonus can stack with successive failures, but will disappear when the player passes a shrine or will eventually fade away after a certain amount of time Increases crit chance for each shrine fail GLOBAL: Pass a shrine 4 times in a row.
Soldier's Syringe Icon
Soldier's Syringe +15% attack speed +15% attack speed up to a max of 13 stacks Commando: Dodge 7 lethal attacks.
Spikestrip Icon
Spikestrip When hit: drop spikestrips that slow enemies by 20% Increases the duration by 1 second per stack starting at 2. Enforcer: Block 2000 damage total with your shield.
Warbanner Icon
Warbanner On level up: drop a banner; banner aura increases attack and move speed by 30%, damage by 4 and grants 1% of your maximum health as HPregen/sec.
Banner auras are independent; as such, if the player is standing in multiple auras at once, they will have far greater bonuses
Increases banner aura size Not Locked
Taser Icon
Taser 7% chance to snare enemies for 1.5 seconds Increases snare duration by 0.5 seconds Loader: Travel for 20,000 feet using the Hydraulic Gauntlet

All items (1)

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