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{{Character
 
{{Character
 
| Description = The Miner has short range but many dashes. In order to survive, you will have to balance both dashes and your extra jump to avoid enemy fire. Remember that {{Ability|Miner|Crush}} does a lot of damage!
 
| Description = The Miner has short range but many dashes. In order to survive, you will have to balance both dashes and your extra jump to avoid enemy fire. Remember that {{Ability|Miner|Crush}} does a lot of damage!
  +
| Image = Miner.png
| ImageCaption = ..and so she left, adrenaline still rushing through her veins.
+
| ImageCaption = ..and so he left, adrenaline still rushing through his veins.
 
| StatPerLevel = +2.5% attack speed
 
| StatPerLevel = +2.5% attack speed
 
| UnlockDesc = Clear a path for the survivor.
 
| UnlockDesc = Clear a path for the survivor.
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==Tactics==
 
==Tactics==
*The Miner's primary attack, {{Ability|Miner|Crush}}, is one of the strongest, and most useful in the game. Unlike most other melees ([[Acrid]]/[[Mercenary]]), she isn't forced to budge forward while swinging, so she can sit on top of ledges and batter helpless foes on a slightly lower or higher platform.
+
*The Miner's primary attack, {{Ability|Miner|Crush}}, is one of the strongest, and most useful in the game. Unlike most other melees ([[Acrid]]/[[Mercenary]]), he isn't forced to budge forward while swinging, so he can sit on top of ledges and batter helpless foes on a slightly lower or higher platform.
 
**Additionally, {{Ability|Miner|Crush}} has a much longer range than its animation would imply. To get an idea of exactly how far it can reach, simply spend a few seconds battering a [[Lemurian]] in the first stage without moving and watch how the creature is pushed back before your attacks cease to hit him.
 
**Additionally, {{Ability|Miner|Crush}} has a much longer range than its animation would imply. To get an idea of exactly how far it can reach, simply spend a few seconds battering a [[Lemurian]] in the first stage without moving and watch how the creature is pushed back before your attacks cease to hit him.
 
***This range is increased to insane levels when combined with the [[Heaven Cracker]].
 
***This range is increased to insane levels when combined with the [[Heaven Cracker]].
 
****In fact, {{Ability|Miner|Crush}} (as its Description would imply) can hit all nearby enemies, even ones slightly behind the Miner.
 
****In fact, {{Ability|Miner|Crush}} (as its Description would imply) can hit all nearby enemies, even ones slightly behind the Miner.
*The Miner is all about crowd control. Her attacks work okay on single targets, but are truly meant for huge crowds since they damage all foes in range equally. Because of this, the Miner excels at wiping out large groups of enemies, rather than dealing with them one-at-a-time.
+
*The Miner is all about crowd control. His attacks work okay on single targets, but are truly meant for huge crowds since they damage all foes in range equally. Because of this, the Miner excels at wiping out large groups of enemies, rather than dealing with them one-at-a-time.
 
*A typical combo with the Miner is using {{Ability|Miner|To The Stars}} on a considerably large crowd of enemies, landing right behind said crowd and using the {{Ability|Miner|Backblast}} to propel yourself right back into it. A quick, non-charged {{Ability|Miner|Drill Charge}} can be chained onto that for additional damage. This does equal damage to everything happening to be in range of your attack.
 
*A typical combo with the Miner is using {{Ability|Miner|To The Stars}} on a considerably large crowd of enemies, landing right behind said crowd and using the {{Ability|Miner|Backblast}} to propel yourself right back into it. A quick, non-charged {{Ability|Miner|Drill Charge}} can be chained onto that for additional damage. This does equal damage to everything happening to be in range of your attack.
 
*Acquiring items that inflict status debuffs on enemies is absolutely vital as the Miner, for your crowd control attacks will inflict all foes you damage with it, giving you and your teammates a much easier time handling hordes of foes.  
 
*Acquiring items that inflict status debuffs on enemies is absolutely vital as the Miner, for your crowd control attacks will inflict all foes you damage with it, giving you and your teammates a much easier time handling hordes of foes.  

Revision as of 22:29, 21 May 2015

Abilities

Crush
Right trigger Key z
Miner Skill 1

Crush nearby enemies for 140% damage.

Drill Charge
Left trigger Key x
Miner Skill 2

Charge up for 2 seconds. On release, dash through enemies for up to 600% damage. You cannot be hit while dashing.

Backblast
Right bumper Key c
Miner Skill 3

Blast backwards a small distance for 200% damage, stunning all enemies. You cannot be hit while dashing.

To The Stars
Left bumper Key v
Miner Skill 4

Jump into the air, hitting all enemies below for 3x180% damage total.

Can be improved with Ancient Scepter (*shows the improved values).
Starbound
Miner Skill 4 Ancient Scepter

Jump into the air, hitting and stunning enemies below for 5x180% damage total.

Tactics

  • The Miner's primary attack, Crush, is one of the strongest, and most useful in the game. Unlike most other melees (Acrid/Mercenary), he isn't forced to budge forward while swinging, so he can sit on top of ledges and batter helpless foes on a slightly lower or higher platform.
    • Additionally, Crush has a much longer range than its animation would imply. To get an idea of exactly how far it can reach, simply spend a few seconds battering a Lemurian in the first stage without moving and watch how the creature is pushed back before your attacks cease to hit him.
      • This range is increased to insane levels when combined with the Heaven Cracker.
        • In fact, Crush (as its Description would imply) can hit all nearby enemies, even ones slightly behind the Miner.
  • The Miner is all about crowd control. His attacks work okay on single targets, but are truly meant for huge crowds since they damage all foes in range equally. Because of this, the Miner excels at wiping out large groups of enemies, rather than dealing with them one-at-a-time.
  • A typical combo with the Miner is using To The Stars on a considerably large crowd of enemies, landing right behind said crowd and using the Backblast to propel yourself right back into it. A quick, non-charged Drill Charge can be chained onto that for additional damage. This does equal damage to everything happening to be in range of your attack.
  • Acquiring items that inflict status debuffs on enemies is absolutely vital as the Miner, for your crowd control attacks will inflict all foes you damage with it, giving you and your teammates a much easier time handling hordes of foes.  
  • Items that increase mobility, especially the Rusty Jetpack, will greatly increase your effectiveness. Rusty Jetpack can be combined with your ultimate ability to form an extremely effective double jump since it gives the same elevation as a modified jump.
  • Using To The Stars mid-air lets you jump a second time. Use this to reach places otherwise hard or time-consuming to reach. 
  • Drill Charge's charge time is based on your attack speed. However, the damage does not appear to scale with the increased charge speed. That calculation seems to be based on how long the button is held; consequently, it seems charging the skill becomes less effective the faster your attack speed. 
  • To The Stars is not a typical projectile.  The shots do not detonate until they hit the ground, no matter how many enemies are in the way.

Achievements

  • Panic Mines: Survive the teleporter event without falling below 50% health
  • Shattering Justice: Reach level 10 without getting hurt more than once

Trivia

History